The Veil
What we refer to as outer space or the cosmos is what the creatures of this game refer to as the Veil. The unknown region beyond the boundaries of the solar system is known as the Outerveil.
The Shroud
A plane of ethereal existence that mirrors the Veil, the Shroud is a realm where time flows at a fraction of its normal pace. When mortals perish, their souls drift into this shadowy expanse, wandering aimlessly, finding refuge in a mirrored realm, or falling prey to powerful entities that can move freely between the Veil and the Shroud.
Veilstriders
Sea-faring ships that have been upgraded to fly through the cosmos of the Veil using their magitech Core engines and solar sails. Their crews are referred to as Veildivers.
Plutheryte
A rare and ancient ore that holds pure magical energy and is highly sought after. Its origins are unknown even to the oldest entities within the Veil.
Sorce
The life of the Veil and source of all magic. Powerful creatures can manipulate Sorce to cast Spells or enhance their martial prowess.
Aspects
Often revered as gods of the Veil. There are six kinds of Aspects known throughout the Veil, some controlling certain domains: Stellar (stars and suns), Eternal (Void and Black Holes), Primal (Planetary), Lunar (Moons), Cosmic (natural forces), and Ascended (demigods).
Shadow Gloom
Magical darkness that consumes all natural light. Divine Light does not destroy it but does suppress it. Creatures with Nightvision cannot see through Shadow Gloom.